

For instance, music files have a music icon, a directory has a folder icon, selectable content files show up as a plain file, etc. The file browser is easier to read now because files show up with specific icons to indicate what they are. – The file browser is easier to read now because files show up with specific icons to indicate what they are. Music, Video and Images which have previously been loaded in RetroArch can be easily accessed from the Playlists tab now.

– We have added ‘Music’, ‘Image’ and ‘Video’ playlists to the ‘Favorites’ tab. – The opacity of the game’s image clashed quite badly with the ingame menu before.

We have also made some other UX improvements: The menu should look less monotonous now due to the usage of context-specific icons. In later releases, we might follow it up with more elaborate animations, more advanced widgets, etc. Our menu UI improvements in version 1.6.6 is our first step to try to remedy this.
#PS VITA RETROARCH ANDROID#
We have given this menu interface a significant overhaul now for version 1.6.6! We are aware that there is a significant percentage of people that to date have been completely unsatisfied with the current state of the menu system on mobile devices like Android and iOS. This interface is designed around touchscreen and pointer devices like a mouse/trackball. On mobile devices, RetroArch uses the mobile UI, MaterialUI, by default. Complete overhaul of the mobile User Interface! (MaterialUI) If you want to read about the latest bounty and core updates, read this post instead here.
#PS VITA RETROARCH UPDATE#
– COMMON: Fixed bug ‘Deleting an entry from a playlist would not update the list view inside XMB’. – NETBSD: Silence some compilation warnings. – INPUT: Overlay controller response – when we press buttons on the gamepad or keyboard, the corresponding buttons on the overlay will be highlighted as well. – LOCALIZATION: Update Italian translation – GUI: Performance optimizations for XMB menu driver. – GUI: Allow the user to add ‘Favorites’. – GUI: Added ‘Music’, ‘Images’ and ‘Video’ collection options to RGUI/MaterialUI. – AUDIO: MOD/S3M/XM sound should now be properly mixed in with the core’s sound. – 3DS: Fixes serious performance regression that affected every core rewind was always implicitly enabled. RetroArch 1.6.6 has just been released! Grab it here. Prosystem – NTSC Color Palette updates and DB updates (by underball).Beetle Supergrafx – add turbo on/off for 2-button controller mode (by retrowertz).Beetle Saturn – Unloading game leaves core unusable fix (by albertofustinoni).Beetle PSX – Fixed bugs (geometry updates had max width and height unset, other ones) (by albertofustinoni).There were previously some black screen issues on certain non-Polaris AMD GPUs. Beetle PSX’s OpenGL renderer should now work on various AMD GPUs thanks to rz5‘s efforts.Picodrive should hopefully work now again on Android after notaz‘ updates.Core updates since previous version (1.6.6) – LOCALIZATION: Update Italian translation.
#PS VITA RETROARCH DRIVER#
– GUI: Performance optimizations for XMB menu driver – only calculates visible items. You can turn on/off the icons on the lefthand side of the menu entries. – GUI: (MaterialUI) Add User Interface -> Appearance -> Menu Icons Enable. – GUI: (MaterialUI) Improve word wrapping when menu icons are enabled. – GUI: (MaterialUI) Add disk image append icons. – FREEBSD: Compatibility fixes for Video4Linux2 camera driver. – COMMON: Fix ‘Disk Image Append’ option. This latest version has also been uploaded to the Google Play Store. RetroArch 1.6.7 has just been released! Grab it here. The initial release notes below are still from the 1.6.6 release. NOTE: This is a bugfixed and spit-and-polish update.
